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As Moor, you spend most of the game totally unaware that a mystery even exists, sneaking into mansions and inspecting crossbows. Alternating between the two, you slog through cemeteries, laundries, and sewers, combining inventory items and clicking on environmental objects to progress the story. Detective Briscol is a by-the-book investigator new to the town of Plymouth, England, where the funeral of a suspected murderer hasn't ended the chain of murders terrorizing the populace. You play as two different characters throughout the course of this "mystery." Timothy Moor is an Irish thief joining a fellow crook on a heist that will pay their way to the United States. Alter Ego's easy and unremarkable puzzles, which can be solved with a bunch of random clicking, offer no relief and make for a soggy and unfinished adventure that even genre fans should avoid.īriscol is not happy with the wallpaper in his new office. The end result is a story that makes the average episode of Scooby-Doo look like a sophisticated whodunit and will have you throwing your hands up in the air in disgust. After an excruciatingly slow start, the tale seems like it might finally come together, only to pull the rug from underneath you with an ending so abrupt and incomplete you feel as if you just read a novel with the final two chapters ripped out of it. Though point-and-click adventure game Alter Ego tries to involve you in its story with a few gruesome crimes, the crime that will strike you as most hideous is its own storytelling offenses. Unfortunately, there's a disastrous corollary to this tenet: A bad ending insults the reader and renders the plot that came before it hollow and insincere. As any fan of a good murder mystery will tell you, there's nothing more satisfying than a surprising reveal and a shocking payoff.
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